Well guys Overwatch has a new hero Moria. At BlizzCon 2017 during the Overwatch world cup, Blizzard announced to add a new support hero to the team called Moria, and as usual it started trending on YouTube with now having over 2 million views since November 3rd.
For me when I saw this new hero I had mixed feelings, the concept of the hero was definitely interesting, especially the ultimate ability being able to harm opponents whilst also healing teammates; and the design looks really good. However her abilities seem to be similar to other heroes in the game, she has the teleportation of Reaper except faster on activation, her weapon fire is similar to Symmtera’s which can harm opponents whilst also heal teammates, which is also familiar to Mercy’s healing stream, and she has a positive orb and negative orb similar to Zenyatta’s except they latch onto multiple targets instead of one.
In conclusion she is a bit of a mix, I can certainly say that her design looks great, but its her abilities that puts me off, it kind of shows that Blizzard are starting to be running out of ideas. In fact Moira isn’t the only one with copy paste abilities, Orisa is another example of that as well. She has the mini-gun of Bastion as a primary weapon, a deploy-able shield of Reinhardt, a gravitation ball of Zarya’s except not as strong, and a ultimate similar to Mercy’s power boost ability.
It defiantly has me concerned that Blizzard are probably going to keep doing copy paste abilities to new characters, lets just hope that never comes to be. Link to the gameplay trailer below.
Mobius Final Fantasy, Square Enix’s free-to-play mobile role-playing game, is coming to Windows PC via Steam on Feb. 6, the publisher announced today. The day after, Square Enix will kick off a Final Fantasy 7 Remake promotional event in Mobius Final Fantasy.
The Steam release of Mobius Final Fantasy will offer “full HD” (1920×1080) resolution, Square Enix said in a release. On the Square Enix blog, project leader Naoki Hamaguchi said the PC port of the mobile game will support up to 4K resolution and refresh rates between 60-120 fps. Hamaguchi also noted that players will be able to transfer game data from the mobile version to the PC version.
Beyond its faux Los Angeles murder playground, swiping satirical humour, and supercharged bank heists, Grand Theft Auto 5 and its Online counterpart play host to a thriving performance culture. Courtesy of the Rockstar Editor—introduced in concert with last year’s PC release—players in their droves have since crafted reams of dilettante television shows, documentaries and films—some which have been watched by hundreds, thousands and, on occasion, millions of viewers.
One particular community which has evolved alongside the series is the GTA stunt scene. Reaching back as far as 2001’s first three dimensional instalment, Grand Theft Auto III, this group of adventuring thrill-seekers came into its own in the following year’s GTA: Vice City. In the days pre-social media, forums and file sharing sites served as the easiest means to swap notes on the best stunting locations, and to distribute footage of the most prolific daredevils. By the time San Andreas arrived in 2004, the scene had established itself as a flourishing subculture, which has reached fever pitch via the latest instalment in the advent of social media, not least YouTube.
George here, I am just about to talk to Jordan (CEO of sparkgaming) about starting a VTC (Virtual Trucking Company) if you would be interested make sure to keep your eyes on this post as a lot can happen in a few days!
I will look forward to updating this later with the outcome!